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I assisted a great session today about O3D at the Google I/O.
This is a plug-in for all “modern” browsers to allow everyone to program 3d applications in the browser.
The big key point here is that Google says that this will be native “someday”, so if you are brave enough to invest a lot of time creating a incredible 3d website and it actually goes native in the same time your wrapping up a beta… you will be rich and girls will follow you like an funny deodorant commercial. But if not, you will end up with a very inaccessible and expensive website.
Anyway, the demo they showed today at the keynote and then in this session was pretty amazing:
Not only that but they show us how to program a very fast application where the user can control a little guy, move around in a beach and jump. The bad thing is that the code is not really simple, they went very fast over the “hard” part and they already had a cool animated object made in maya or something.
So, here are a couple of demos, you’ll need to install the plug-in to use them and I will be posting a tutorial about this on Friday once I get to understand a couple of the lines they didn’t explain today! Also mine will use some kind of data from outside (Google reader + 3d whaaaat?) instead of just showing a “basic” openGL or java3D app in the browser.
Cheers for the 3d web!
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1 Response to State of the O3D
Jose Luis Espinoza Cuevas
July 28th, 2009 at 5:21 pm
It’s the future, THE FUTURE I TELL YOU!