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Number: 3 of 36 of 2010
Title: Head First iPhone Development
Author: Dan Pilone & Tracey Pilone
Link: http://www.amazon.com/Head-First-iPhone-Development-Applications/dp/0596803540
Score: 8 out of i10
Comment:
I love all head first books, I love the way the organize information, how they break complex stuff into simple and understandable things. And of course this books does exactly that. iPhone/iPodTouch/iPad development with the cocoa touch Framework is exactly one of those over complicated stuff that we just want to understand and be able to start hacking.
This book in general does exactly that and believe me, it is not a simple task.
The only “bad” part of it is that the pages 350-450 contain a LOT of detail on how list views work and then in 50 pages you get gps, camera, accelerometer, orientation, and what they mention of quartz, openGL, etc. I would probably liked to see less depth on that view and a lot more on having fun hacking a simple game like this tutorial
This books starts very strong, gets you all exited about iPhone(and your progress creating stuff) and suddenly get very depth on a single thing, if you time it correctly you can probably get much more of it so…
Recommend: If you want to start creating iPhone apps, get this book, read pages 1-350, 450-500 and hack all the examples and then some more. After that if you really want to learn about the “list view” then read 350- 450.
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